{"id":61,"date":"2021-01-29T17:33:59","date_gmt":"2021-01-29T17:33:59","guid":{"rendered":"https:\/\/www.morethangames.gr\/?page_id=61"},"modified":"2025-10-08T11:41:12","modified_gmt":"2025-10-08T11:41:12","slug":"contact","status":"publish","type":"page","link":"https:\/\/www.morethangames.gr\/?page_id=61","title":{"rendered":"academia"},"content":{"rendered":"\n<div class=\"wp-block-group alignfull\"><div class=\"wp-block-group__inner-container\">\n| <a href=\"#studies\">studies<\/a> | \n<a href=\"#awards\">awards<\/a> | \n<a href=\"#teaching\">university teaching experience<\/a> | \n<a href=\"#research\">selected research projects<\/a> | \n<a href=\"#member\">member <\/a> | \n<a href=\"#training\">training<\/a> | \n<a href=\"#conferences\">conferences<\/a> | \n<a href=\"#pubs\">selected publications<\/a> | \n<a href=\"#pres\">selected presentations<\/a> |\n\n\n\n<hr class=\"wp-block-separator\"\/>\n\n\n\n<div class=\"wp-block-group\"><div class=\"wp-block-group__inner-container\">\n<a name=\"studies\">Studies<\/a>\n\n\n\n<ul><li>MAY 2019 | <strong><em>Postdoc &#8211; <\/em>Faculty of Communication &amp; Media Studies &#8211; National &amp; Kapodistrian University of Athens <em>(\u0399\u039a\u03a5 Scholarship) <\/em><\/strong>&#8220;Heroine\u2019s Journey: from experience to digital storytelling, a playful research into identity through co-participation and new media&#8221;<\/li><li>JUNE 2016 | <strong>PhD &#8211; Faculty of Communication &amp; Media Studies &#8211; National &amp; Kapodistrian University of Athens <em>(\u0397\u03a1\u0391\u039a\u039b\u0395\u0399\u03a4\u039f\u03a3 Full Scholarship) <\/em><\/strong>\u00abPlayful Interactions: Digital Games in the learning experience of students with intellectual disabilities\u00bb <\/li><li>SEPTEMBER 2005 | <strong>MSc in Information Management <\/strong>Strathclyde University Department of Computer and Information Sciences &#8211;  Dissertation: Quality of Relationships in MMORPG Virtual World <\/li><li>SEPTEMBER 2003 | <strong>B.Sc in Communication and Media Studies <\/strong>National &amp; Kapodistrian University of Athens\u00a0<\/li><\/ul>\n\n\n\n<a name=\"awards\">Awards<\/a>\n\n\n\n<ul><li>Culture Moves Europe &#8211; mobility funding for \u201cPlayful Urban Arts Reclaimed\u201d research, Berlin, 2023<\/li><li>Postdoc-Research Scholarships &#8211; State Scholarships Foundation, Greece, 2018<\/li><li>U.S. Institutes for Scholars: American Culture &amp; Society &#8211; NYU &#8211; Steinhardt School of Culture, Education, and Human Development, USA,<\/li><li>2017 STELLAR network of excellence Scholarship, France, <\/li><li>2011 Iraklitos II Full PhD Research Fellowship, EU, 2009&nbsp;<\/li><li>2005 Scottish Government Scholarship of Excellence<\/li><\/ul>\n\n\n\n<a name=\"teaching\">Selected University Teaching Experience<\/a>\n\n\n\n<ul id=\"block-367f743a-de68-4ab7-887b-d71e1393a05a\"><li>Experimental &amp; Applied Research, Entrepreneurship, <strong>Lecturer<\/strong>: Faculty of Game Design &amp; Information Technology, Mediadesign Hochschule Berlin, 2025 &#8211; present<\/li><li>Playing with Systems Design, <strong>Adjunct Professor<\/strong>: Msc in Systemic Design for Eco-Social Transformation, HTW Berlin, 2025<\/li><li>Game Design in Complex Organisations, <strong>Guest Lecturer:<\/strong> <em>Staatliche Hochschule f\u00fcr Gestaltung Karlsruhe<\/em>, 2025<\/li><li>Digital Storytelling and Games, <strong>Adjunct Professor<\/strong>: Faculty of Communication and Media Studies of the National and Kapodistrian University, September 2016 \u2013 September 2019\u00a0<\/li><li>Digital Storytelling, <strong>Adjunct Professor<\/strong>: Dept of Early Childhood Education of the National and Kapodistrian University of Athens, September 2016 \u2013 September 2018\u00a0<\/li><li>Heroe&#8217;s &amp; Heroine&#8217;s Journey in games, cinema and transmedia, <strong>Guest Lecturer<\/strong>: series of lectures at the Faculty of Communication and Media Studies of the National and Kapodistrian University, September 2010 \u2013 September 2018\u00a0<\/li><li>Games in Culture and Education, <strong>Guest Lecturer<\/strong>: Cork Institute of Technology (MA in eLearning Design and Development) 5th of March 2015, 1st of May 2014, 23rd of September 2016, 15th March 2018 <\/li><li>Digital Storytelling, Transmedia Storytelling and Games,  <strong>A<strong>djunct Professor<\/strong>: <\/strong>Kostis Palamas Project, Communication and Media Studies, UoA. June 2015- November 2015\u00a0<\/li><li>Applied Games, Game Design &amp; New Media, <strong>Guest Lecturer<\/strong>: Faculty of Communication and Media Studies of the National and Kapodistrian University, September 2007 \u2013 September 2015\u00a0<\/li><li>Serious Games, Game Design, Web 2.0 and Transmedia Storytelling and classroom applications, <strong>Visiting Lecturer: <\/strong>University Center for Teachers Training, September 2011 \u2013 November 2011\u00a0<\/li><li>Transmedia Storytelling, Serious Games and Web 2.0<strong>, <strong>Visiting Lecturer:<\/strong> <\/strong>Quality Journalism and New Technologies, MA, Donau-Universit\u00e4t Krems hosted by the National Technical University of Athens (NTUA). December 2009 \u2013 December 2010\u00a0<\/li><\/ul>\n\n\n\n<a name=\"research\">Selected Research Projects<\/a>\n\n\n\n<ul id=\"block-89fbefa5-c90e-4095-8a7c-af9a2009bbdb\"><li><strong>Larpocracy: Developing Spaces for Deliberation and Democratic Skills through Role-Playing<\/strong>. Horizon Project. January 2025 &#8211; December 2027 (domain expert)<\/li><li><strong>Re:PLAY, Reflective Experiences in Play: Games for leadership development<\/strong>. An initiative of HWR Berlin and HTW Berlin sponsored by IFAF Berlin. November 2023 &#8211; August 2024 (manager, designer &amp; researcher) <\/li><li><strong>Playful Urban Arts Reclaimed<\/strong>: Explore &amp; Research challenges, new potentials &amp; develop frameworks for sustainable playful public arts &amp; urban game design. In Berlin with the support of Creative Europe<\/li><li><strong>XR &amp; Magick Rituals Design:<\/strong> Exploring parallels between occult rituals and XR design with Dr Mariza Dima, June 2021 \u2013 Present&nbsp;(qualitative researcher)<\/li><li><strong>Microaggressions:<\/strong> The effect of microaggressions on the academic and psycho-social adjustment of students with disabilities, University of Thessaly, June 2020 \u2013 Present&nbsp;(qualitative researcher)<\/li><li><strong>Heroine\u2019s Journey: <\/strong>a series of digital storytelling workshops towards the empowerment of women in Athens. March 2017 \u2013 May 2019 (researcher, facilitator) <\/li><li><strong>LabourGames: <\/strong>an innovation-oriented cultural project bringing together the \u00bbworld of labour\u00ab with the \u00bbworld of play\u00ab &#8211; September 2016-Present (project manager, researcher, curator, game designer)<\/li><li><strong>Play2Do: <\/strong>A Simulated Training Framework for Skills Development of Students with Intellectual and Developmental Disabilities and their Trainers \u2013 September 2016-Present (project manager, researcher, curriculum designer) <\/li><li><strong>Code RED Project \u2013 Re-engaging Young people of different cultural background and\/or different abilities <\/strong>using co-operative game design methodology October 2013 \u2013 October 2015 (project manager, researcher, facilitator, designer)<\/li><li><strong>INVOLEN project \u2013 Intergenerational Learning for Nature Conservation Volunteers, <\/strong>promoting intercultural and intergenerational learning through technology, location based games and storytelling September 2013 \u2013 today (researcher, facilitator, curriculum designer)<\/li><li><strong>ATLEC &#8211; Assistive Technology Learning Through A Unified Curriculum. <\/strong>October 2011 \u2013 October 2013 (project manager, researcher, curriculum designer) <\/li><li><strong>Recall &#8211; KA3 project &#8211; Location Based Services \u2013 Reconnecting Excluded Communities and Lifelong Learning. <\/strong>December 2009 \u2013 December 2011 (project manager, researcher, facilitator) <\/li><li><strong>GOAL.NET \u2013 Vocational games based learning for people with cognitive and sensory impairment &#8211; EU Leonardo. <\/strong>June 2007 \u2013 December 2009 <\/li><li><strong>e-Access II &#8211; Supporting Vocational Education and Training of Disabled People. <\/strong>December 2008 \u2013 November 2009 <\/li><li><strong>EPINOISI<\/strong>: <strong>Specialized Formation of General and Special Education Teachers and Production of Digital Game-Based Educational Material for Mild Intellectual Disability <\/strong>(EPEAEK II) run by the Faculty of Communication and Mass Media Studies. November 2007 \u2013 November 2008. <\/li><li><strong>AdaptiveWeb <\/strong>Edu Web adaptation and personalization. May 2004 \u2013 November 2007 &nbsp;<\/li><\/ul>\n\n\n\n<a name=\"member\">Editor, reviewer &amp; committee member<\/a>\n\n\n\n<ul><li>Committee Member of GALA 2024 &#8211; 13th Games and Learning Alliance Conference, Berlin, Germany <\/li><li>Committee Member of Greek Games Developers Awards 2023<\/li><li>Editor of Gamevironments Journal #15, 202,1 Special Issue on Meaningful Gameplay: an ecosystem of intents, failures, and authentic dialogues| University of Bremen,<\/li><li>Editor of the proceedings of the International Colloquium EUTIC \u2013 Challenges and Uses of ICT. Media and Information diffusion: towards an open society. Ed. Dardanos, Athens 2008&nbsp;<\/li><li>Member of LUDI &#8211; a research network on play for children with disabilities <\/li><li>Member of the Program Committee of the International Conference on Virtual Worlds and Games for Serious Applications <\/li><li>Member of the Scientific Committee of the International conference on Game-Based Learning <\/li><li>Programme Committee member for ICGR International Conference on Gender Research <\/li><li>Programme Committee member for DiGRA 2018 | Digital Games Research Association <\/li><li>Reviewer for the International Journal of Child-Computer Interaction <\/li><li>Reviewer for the Computers &amp; Education Journal <\/li><li>Reviewer for Journal of Computing in Higher Education <\/li><li>Reviewer for the 2016 Ireland Games Based Learning Research <\/li><li>Programme Committee member for VS-Games 2016 <\/li><li>Programme Committee member for the International Conference on Advanced Technologies Enhancing Education&nbsp;<\/li><\/ul>\n\n\n\n<a name=\"training\">Training<\/a>\n\n\n\n<ul><li>BTEC Professional Certificate at Counseling and Counseling Skills, <strong>Business and Technology Education Council &#8211; Mediterranean Professional Studies (THACE), UK&amp;Greece <\/strong><\/li><li>Creative Facilitation Training: The Art of Facilitation &#8211; <strong>Partners for Youth Empowerment (PYE Global), Luxor, Egypt <\/strong><\/li><li>Study of the U.S. Institutes for Scholars: American Culture &amp; Society &#8211; <strong>NYU Steinhardt School of Culture, Education, and Human Development, USA <\/strong><\/li><li>Socially Engaged Art Projects: Community and Participation \u2013 <strong>NODE Center for Curatorial Practices, <\/strong>Berlin\/Online <\/li><li>Curating New Media Art &#8211; <strong>NODE Center for Curatorial Practices, <\/strong>Berlin\/Online<\/li><li>Getting Personal: A hands-on guide to making personal games <strong>School of Machines, Making &amp; Make-Believe<\/strong>, Berlin\/Online <\/li><li>Teaching Adult Learners Certificate <strong>&#8211; GameTree Co, Athens <\/strong><\/li><li>Games for Cities Training School <strong>&#8211; Lectorate of Play &amp; Civic Media, Amsterdam University of Applied Sciences, Netherlands <\/strong><\/li><li>Goffman, play and games PHD Course &#8211; <strong>LinCS, University of Gothenburg, Sweden <\/strong><\/li><li>Impact Hub Academy on social entrepreneurship, <strong>Impact Hub, Athens, Greece <\/strong><\/li><li>Game Based Learning Summer School &#8211; <strong>7th CNRS School on Technology Enhanced Learning, Autrans, France <\/strong><\/li><li>Specialization on Special Education Training Approaches and Theatrical Play &#8211; <strong>Maraslis College of Primary Education, Greece <\/strong><\/li><li>Specialization on creative teaching for students with cognitive disabilities \u2013 <strong>Patakis Publishing\/Training Program, Greece <\/strong><\/li><li>Training on IT education for adults and children &#8211; <strong>\u03a4echnokids- Technoplus S.A., Greece <\/strong><\/li><li>Training program <em>\u201cExecutives on Internet Development Applications\u201d \u2013 (<\/em><strong><em>IT Specialisation &amp; <\/em>Cambridge International Diploma at Advanced Graphics), Greece&nbsp;<\/strong><\/li><\/ul>\n\n\n\n<a name=\"conferences\">Conferences<\/a>\n\n\n\n<ul><li>Main Organizer of &#8220;Here be Dragons, Experience the Futures in Play&#8221;, HWR Berlin 21st June 2024<\/li><li>Main Organizer and Facilitator of \u201cStory Makers\u201d Game Studies Conference &amp; Game Jam in collaboration with Goethe Institute, Athens, November 2016<\/li><li>Main Organizer and Facilitator of \u201cStorytelling the Art of Time\u201d Conference in collaboration with Goethe Institute, Athens, May 2016<\/li><li>Main Organizer of Invisible Cities Conference, Athens October 2015<\/li><li>Main Organizer of Plaython Talks Conference, Athens, September 2013<\/li><li>Member of the Organisation Committee of the International Digital Storytelling Conference, Athens, May 2014&nbsp;<\/li><li>Member of the Organisation Committee of Epinoisi Information Conference Day, September 2008<\/li><\/ul>\n\n\n\n<a name=\"pubs\">Selected Publications | books, chapters, journals and conference proceedings<\/a>\n\n\n\n<ul id=\"block-4682fee0-3118-4b05-9ab5-3e7be4d3a69d\"><li>Celik, P., Picciani, J., Sch\u00f6nbohm, A., &amp; Saridaki, M. (Eds.). (2025). rePLAY \u2013 A playbook for future labs: Reflective Experiences in Play, HTW Berlin &amp; HWR Berlin. ISBN 978-3-00- 081212-5.<\/li><li>Saridaki, M. &amp; Dima, M. (2025) Embodied rituals of hope: designing immersive realities with care, in Designing for Bodies: Practices, Imaginaries and Discourses. 6-7 February 2025 University of Southern Denmark Kolding.<\/li><li>Dima, M., &amp; Saridaki, M. (2023<em>). <\/em>Where the magic is: Ceremonial magic as a design perspective for Mixed Reality immersive experiences<em>, Fictional Practices of Spirituality, Vol. 1.<\/em><\/li><li>Saridaki, M. &amp; Dima, M. (2022) Learning from Witches: Applying The Transformative Power of Occult Ceremonial Rituals to Extended Reality Design, Zip Scene Conference Proceedings, Budapest, Hungary, 10-12 November, 2022<\/li><li>Encarna\u00e7\u00e3o, P. &amp; Saridaki, M.(2019) LUDI. Play for children with disabilities at <em>Users&#8217; Needs Report on Play for Children with Disabilities: Parents&#8217; and children&#8217;s views <\/em>edited by Allodi Westling, Mara &amp; Zappaterra, Tamara. November 2019<\/li><li>Saridaki, M. (2018). Cities at play: how games and playfulness can shape urban life. In ARTECITYA: 9 approaches to urban challenges 2018, MOTA editions 255 pages<\/li><li>Saridaki, M. (2018) Digital Storytelling for the empowerment of people with intellectual disabilities, in Proceedings of the 8th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion, DSAI 2019, Thessaloniki, Greece, June 20-22, 2018. ACM 2018, ISBN 978-1-4503-6467-6<\/li><li>Meimaris, M. &amp; Saridaki, M. (2018) Digital Storytelling in Healthcare and Breaking Bad News, in the Bio\u00e9tica no S\u00e9culo XXI, edited by Steven S. Gouveia and Susana Viegas, January 2018, Create Space Publishing Platform<\/li><li>Saridaki, M. &amp; Mourlas, C. (2014). Flow, Fun and Frame in the Classroom: Redefining the Engagement and Self-Determination of Students with Intellectual Disability through Games. Interactive Technologies and Games (iTAG), 2014 International Conference, 16-17 Oct. 2014, page(s): 44- 50. publisher: IEEE<\/li><li>Saridaki, M., &amp; Mourlas, C. (2013). Integrating Serious Games in the Educational Experience of Students with Intellectual Disabilities: Towards a Playful and Integrative Model. International Journal of GBL (IJGBL), 3(3), 10-20.<\/li><li>Saridaki, M., &amp; Mourlas, C (2011) Motivational aspects of gaming for students with intellectual disabilities. International Journal of Games Based Learning, 1(4), 48-58, October-December 2011<\/li><li>Saridaki, M., Mourlas, C. (2011) Fingers on the Screen: Games Based Learning for Students with Intellectual Disabilities, <em>eLearning Papers n\u00ba 25 \u2013 Special Issue on Game-Based Learning<\/em><\/li><li>Saridaki, M., Mourlas, C. (2011). Motivating the demotivated classroom: gaming as a motivational medium for students with intellectual disability and their educators. In P. Felicia (Ed), <em>Improving learning and motivation through educational games: multidisciplinary approaches. Idea Group reference.<\/em><\/li><li>Saridaki, M. &amp; Charitos, D.&nbsp;(2006). \u201cInvestigating the impact of experiencing MMORPGs on forming intimate relationships\u201d, \u03c3\u03b5Santorineos, M. (\u03b5\u03c0\u03b9\u03bc.), \u00abGaming Realities: The Challenge of Digital Culture\u00bb,&nbsp;<em>Proceedings of the International Mediaterra Conference&nbsp;<\/em>2006, Athens, October 2006.<\/li><\/ul>\n\n\n\n<a name=\"pres\">Selected Presentations | Conferences<\/a>\n\n\n\n<ul><li>Dima, M., and Saridaki, M. (2022<em>). <\/em>Liminality, Embodiment and Metamorphosis: Applying The Transformative Power of Ceremonial Magic to Mixed Reality Games Design, DIGRA 2022, Krak\u00f3w 7-11 July&nbsp;<em>2022<\/em>&nbsp;<\/li><li>Roth, C.; Zuraida, B.; Saridaki, M. (2022) Playing with Death &#8211; The transformative impact of interactive narrative media dealing with Death, Loss and Grief, Zip Scene Conference, Budapest, Hungary, 10-12 November, 2022<\/li><li>Saridaki, M. (2020) Temporary Playful Zones: Designing Spaces Of Playful Interaction And Change In The Digital And Non Digital World, in Irish Conference on Game-Based Learning (iGBL) 25 &#8211; 26 Jun 2020, online.<\/li><li>Saridaki, M. (2019) Building trust in play: the european school of urban game design In Play, Perform, Learn, Grow (PPLG) Conference, held on 4 \u2013 6 October 2019 in Thessaloniki, Greece<\/li><li>Saridaki, M. (2019). Heroine&#8217;s Journey in a Broken World: Constructing Narrative and Identity using Digital Storytelling at the International Conference on Gender Research, 12 &#8211; 13 April 2019, Porto, Portugal <\/li><li>Saridaki, M. &amp; Meimaris, M. (2019) Sharing our journey: postgraduate students design and share their stories in digital storytelling workshops, in Proceedings of the International Digital Storytelling Conference DST 2018: Current Trends in Digital Storytelling: Research &amp; Practices (pp. 196-201). <\/li><li>Saridaki, M. (2017) Games and the Occult: everyday enchantment through new interactions and old practices. TABOO &#8211; TRANSGRESSION &#8211; TRANSCENDENCE in Art &amp; Science 25 May &#8211; 4 June 2017, Corfu Greece,<\/li><li> Saridaki, M. (2016) Play &amp; Disability: Playing Makes It Less Difficult. CounterPlay \u201916 Conference, 13-15 April, Aarhus Denmark <\/li><li>Saridaki, M. &amp; Kolovou, E. (2015). A methodological approach to promote cultural &amp; ecological heritage through Location Based Game Design and Intergenerational Interactive Storytelling, in International Digital Storytelling Conference Athens May 8-10, 2015<\/li><li>Saridaki, M. &amp; Papadopoulos, A. (2014) Techno-Shepherds at the Sheep Museum: Promoting Pastoral Life Heritage using a Blended Approach of Physical and Digital Games\u201d, CANEPAL International Conference, October 2013, Athens<\/li><li>Tsene, L., Saridaki, M., Roinioti, E., Chrisanthopoulou, Ch. and Tsakarestou, B. (2014). Playful Transmedia Storytelling. The case of Petite Poucette. Paper presented at International Digital Storytelling in Times of Crisis Conference. 2014, Athens<\/li><li>Saridaki, M. &amp; Mourlas, C. (2014). Changing the Rules of the Game: Digital Games as Tools of Change in the Special Education Classroom in 8th European Conference on Games Based Learning ECGBL 2014 Berlin; 10\/2014 <\/li><li>Saridaki, M., Mourlas, C. (2011). Incorporating serious games in the classroom of students with intellectual disabilities and the role of the educator. 3rd International Conference in Games &amp; Virtual Worlds for Serious Applications. IEEE, Athens, Greece \u2022 <\/li><li>Saridaki, M., Gouscos, D., Meimaris., M. (2009) Digital Games- Based Learning for Students with Intellectual Disability at the book \u201cGames-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices, edited by Thomas Connolly, University of Paisley, UK; Information Science Reference, May 2009 <\/li><li>Saridaki, M. (2008) Digital games and educational theories for users with cognitive disabilities: games as a therapeutic tool, at the national symposium \u00abCognitive and emotional parameters in e-learning\u00bb part of the 2nd National Conference of Cognitive Psychology, Thessaloniki 6-9 November 2008 <\/li><li>Saridaki, M., Gouscos, D. (2008) <em>Applying Digital Game Based Learning Solutions to the Primary and Special Classroom: Results from Field Studies <\/em>at the 2nd European Conference on Games Based Learning, 16-17 October 2008, Barcelona, Spain<\/li><li>Saridaki, M. Gouscos, D., Meimaris, M. (2008) <em>Digital Game-Based Learning for Students with Mild Mental Retardation: The EPINOISI Project\u00bb, <\/em>at <em>EUTIC 2008 <\/em>International Colloquium<em>&#8211; <\/em>The dynamics of development: at the crossroads of the world, 22 &#8211; 25 October 2008, Lisbon, Portugal<\/li><\/ul>\n<\/div><\/div>\n<\/div><\/div>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"gutenberg-fullwidth.php","meta":[],"_links":{"self":[{"href":"https:\/\/www.morethangames.gr\/index.php?rest_route=\/wp\/v2\/pages\/61"}],"collection":[{"href":"https:\/\/www.morethangames.gr\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.morethangames.gr\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.morethangames.gr\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.morethangames.gr\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=61"}],"version-history":[{"count":55,"href":"https:\/\/www.morethangames.gr\/index.php?rest_route=\/wp\/v2\/pages\/61\/revisions"}],"predecessor-version":[{"id":987,"href":"https:\/\/www.morethangames.gr\/index.php?rest_route=\/wp\/v2\/pages\/61\/revisions\/987"}],"wp:attachment":[{"href":"https:\/\/www.morethangames.gr\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=61"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}